# Performance

Performance depends on what the player is doing or what is happening around them. For example, the Anti Fast Reload, which operates every tick, will only function if the player is holding a weapon to avoid wasting resources. Similarly, Vehicle Detections will only work when the player is in a vehicle.

{% hint style="info" %}
If you have access to Admin Menu in-game resource monitor may be higher than for normal player
{% endhint %}

{% hint style="info" %}
The resource usage in resource monitor ranges from 0.01ms to 0.04ms under normal conditions.
{% endhint %}


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